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Welcome to Truespace 3D Modeling Tutorials.

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Forum description for new web visitors.

This is really just a casual easy going modeling tutorial forum for Caligari Truespace 3D modeling software. It features how to use TS to make 3D models with the software itself. You'll also find downloable files in the form of file attachments to some posts as well a some free 3D models uploaded by forum members. In addition to the main forum it has several sub forums for other Caligari modeling software like Caligari Gamespace 3D. We also have forums for Battlezone II Combat Commander, VRML modeling, and Unreal Tournament modeling plugins for Truespace. The original forum is about a year old now but is still actively maintained by my self as a general teaching aid to other people interested in 3D modleing in general. I welcome you all and encourage interested people to join the forum and share with others what you like about the art of creating things in three dimentional art forms.

The forum is under going constant changes to make it more fun and useful for forum members and web users who happen to stumble across us on the Internet. We also have a Live Chat feature for members wanting to yap with one another if their so inclined. Have fun and enjoy yourself folks. BNG123.

Generic Plugin Resources for use with Caligari Software.

There are quite a few resources for using with Truespace. Some are free while others must be purschased from 3rd party vendors. Some are plugin addons to Truespace while others are modeling tools to convert model files for use with other software and video games. I have quite a few TSX plugins available for use with video games like Battlezone, Unreal Tournament, Quake and Doom. Most are model exporters. I try to add new plugins as I find them on the web and attach them to forum posts for other members to download and use. I also post links to resources as I find them.

Generic Plugin Resources for use with Caligari Software.

Postby BNG123 » Thu Aug 18, 2011 10:28 am

These resources are by no means complete, yet they can serve as a basic learning resource for people interested in developing some practical knowledge oriented toward plugin development for Caligari related software application extensions commonly known as plug in addons that extend the functionality of Caligari 3D modeling software. It is aimed at educating average users about what's involved in TSX and RSX plugin requirements based on your softwares current SDK documentation. Interested members are encouraged to add new information relevant to the topic. I found very little specific information about this topic through existing resources. What I did learn is that the basic requirements for writing these plugins falls in the realm of computer programming knowledge.

Wikipedia's, general explanation about plugins and their purpose.

Microsoft's tutorial on how to write a simple plugin.
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