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Welcome to Truespace 3D Modeling Tutorials.

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Forum description for new web visitors.

This is really just a casual easy going modeling tutorial forum for Caligari Truespace 3D modeling software. It features how to use TS to make 3D models with the software itself. You'll also find downloable files in the form of file attachments to some posts as well a some free 3D models uploaded by forum members. In addition to the main forum it has several sub forums for other Caligari modeling software like Caligari Gamespace 3D. We also have forums for Battlezone II Combat Commander, VRML modeling, and Unreal Tournament modeling plugins for Truespace. The original forum is about a year old now but is still actively maintained by my self as a general teaching aid to other people interested in 3D modleing in general. I welcome you all and encourage interested people to join the forum and share with others what you like about the art of creating things in three dimentional art forms.

The forum is under going constant changes to make it more fun and useful for forum members and web users who happen to stumble across us on the Internet. We also have a Live Chat feature for members wanting to yap with one another if their so inclined. Have fun and enjoy yourself folks. BNG123.

How to create a VRML scene in Truespace.

Truespace version 6.6 is a addon to the Truespace 7.6x modeling package. It serves as a bridge to older Caligari modeling tools including a wide array of popular import and export formats and numerous TSX based plugins that add a wide array of functions to broaden the overall modeling tools available in TS 6.6. Various free 3rd party TSX and RSX plugins are hosted on this forum for visitors and members to dowload in the form of attachments to many posts. They are provided free of charge for anyone interested in using Truespace 6.6 and 7.6x modeling software.

How to create a VRML scene in Truespace.

Postby BNG123 » Sun Feb 05, 2012 10:34 am

Code: Select all
Load an existing model or scene in to Truespace. If it has textures other then JPG or PNG convert them with Xenview and reapply them to the model.

Select the camera icon to add several cameras to the scene and position them around the scene.

Then when your ready to export the scene hit TS6files-save as-scene-in the drop down box select-VRML. In the pop up VRML panel un-X VRML 2.0-save all frames, name the file and pick a location to save your file.

That's pretty much it. If you installed the Cosmo Player already then you'll be able to open the file in your web browser for viewing. Use the player controls to manipulate model scene with the controls and your mouse.

VRML FAQ: The format is text based and rather dated as X3D is now more current then VRML 1 and 2. However, it is is still in use by quite a few people and some internet based groups. The format is apparently a derivative of HTML in terms of compatibility. The format is also compact so file size is quite small.
Attachments
cosmoplayergrab.PNG
Here's a grab of how the player looks in Explorer.
cosmoplayergrab.PNG (139.9 KiB) Viewed 23 times
VRMLsetpanel.PNG
This is the TS VRML settings panel
VRMLsetpanel.PNG (12.58 KiB) Viewed 23 times
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